Pages

Thursday, July 24, 2014

Lending a helping hand

Hey Guys! I recently helped my friend Jessica K. with backgrounds and character cleanup. I thought it would be fun to post the results. The result is still fairly rough, but it was a fun challenge. Thanks Jessica!
 
Here's the original:

 
 
Here is what I helped her with:
 
 
 
She's a great artist!
 
- Paige

Sunday, June 29, 2014

Jet Effects

I'm working on a personal project with Paige. Stay tuned for more. ;)

Wednesday, June 25, 2014

Math Game Prototype

 
 
This is a rough screenshot of a competitive math game I prototyped recently. Maybe I'll eventually polish it up and post it so you guys can play it.

Tuesday, June 17, 2014

Water Galbo!!

I recently played through Kirby's Return to Dreamland with my siblings and it was a blast! Here's a Water Galbo enemy fanart!

Wednesday, May 14, 2014

Nebulous Being

I did a speed paint of Nasa's Swan Nebula Photo and decided to turn the giant form into a creature.
-Sid

Wednesday, March 26, 2014

Creation - Meet Sputty

 
I quickly made this cute little Gif to explore Sputty's personality. Sputty is Probo the Math Bot's friend. He assists Probo on the space station and likes taking pictures.
 
-Paige

Tuesday, March 18, 2014

Commentary- Taking time to make Sequels

Sorry I haven't had time to post (I'm getting ready for GDC), so I'm posting a Commentary instead of a Creation.
-------------------------------------------------------------------------------------------

If a studio makes a successful title, it seems they immediately jump on a short production schedule to get the sequel out the door. My response, "slow down."
If not, the sequel will have minor improvements, feel formulaic because the developers were afraid to take risks, and, in the worst case scenario, be buggy.

I didn't enjoy Pokemon Platinum as nearly as much as it's predecessor (Pokemon Ruby) due to the fact it felt like the same game with prettier art.

The Portal series is a different story. Portal was released in 2007, while its sequel was released much later in 2011. Portal 2 added a deeper story, more puzzles, better graphics, and co-op with its own storyline. Despite the fact Portal 1 set up GLaDOS's character, I like the sequel more because it adds so much.




Taking time to make great sequels or games in general isn't a bad thing. I wish more publishers would realize that.

Image courtesy of PC Gamer